The Shift Away From Hostile Mobs?
As the updates have marched onwards, I have noticed something. With the exception of the Nether Update, we are seeing a trend towards more passive mobs and fewer hostile mobs being added. Before I get into the main body of the rant, I just want to give a disclaimer: In this article, I will be talking about the mobs as either passive or hostile. "Technically neutral" mobs that are mostly hostile, like the Piglin, will be regarded as hostile, and neutral mobs that are mostly passive, like the Goat or Bee, will be regarded as passive. Number Crunching So first, let's look back in time to what kind of mobs were being added, and what the balance of passive and hostile mobs was. For much of Minecraft's history, hostile mobs have outnumbered passive mobs. Sometimes quite considerably. Let's look at Minecraft update 1.4.2, which was the first update that released after I started playing. At that time, there were 30 mobs in Minecraft, not counting Jockeys. By my considerat...