Minecraft's Most Unbalanced Update Of All Time
I think about balance in Minecraft a lot, as you one person has probably realised by now throughout previous rants. I'm always harping on about how one feature may feel unbalanced, overpowered, underpowered, downright broken, too easy with too much reward, or too hard with too little reward. I feel there are a lot of areas of the game where the balance is off - by a little or a lot. And naturally, new updates can shake things up even more. Rebalances are happening in every update, as well as a lot of new features with their own sense of balance. However, there is one update in particular that was... to put it lightly... a bit of a travesty in terms of balance. This update brought some VERY unbalanced features. Whereas some updates such as 1.13 and 1.16 added certain features that were way too hard to obtain for the reward they give you AHEMtridentsAHEMburiedtreasureAHEMsoulspeedAHEMpigstepAHEMAHEM there was one update that did quite the opposite. 1.14, also known as Village & ...